☰
Python Across Disciplines
with Python + AI Tool   
×
Table of Contents

1.1.   Introduction 1.2.   About the Author & Contact Info 1.3.   Book Conventions 1.4.   What (Who) is a Programmer? 1.5.   Programming Across Disciplines 1.6.   Foundational Computing Concepts 1.7.   About Python 1.8.   First Steps 1.8.1 Computer Setup 1.8.2 Python print() Function 1.8.3 Comments
2.1. About Data 2.2. Data Types 2.3. Variables 2.4. User Input 2.5. Data Structures (DS)         2.5.1. DS Concepts         2.5.2. Lists         2.5.3. Dictionaries         2.5.4. Others 2.6. Files         2.6.1. Files & File Systems         2.6.2. Python File Object         2.6.3. Data Files 2.7. Databases
3.1. About Processing 3.2. Decisions         3.2.1 Decision Concepts         3.2.2 Conditions & Booleans         3.2.3 if Statements         3.2.4 if-else Statements         3.2.5 if-elif-else Statements         3.2.6 In-Line if Statements 3.3. Repetition (a.k.a. Loops)         3.3.1  Repetition Concepts         3.3.2  while Loops         3.3.3  for Loops         3.3.4  Nested Loops         3.3.5  Validating User Input 3.4. Functions         3.4.1  Function Concepts         3.4.2  Built-In Functions         3.4.3  Programmer Defined Functions 3.5. Libraries         3.5.1  Library Concepts         3.5.2  Standard Library         3.5.3  External Libraries 3.6. Processing Case Studies         3.6.1  Case Studies         3.6.2  Parsing Data
4.1. About Output 4.2. Advanced Printing 4.3. Data Visualization   4.4  Sound
  4.5  Graphics
  4.6  Video
  4.7  Web Output
  4.8  PDFs & Documents
  4.9  Dashboards
  4.10  Animation & Games
  4.11  Text to Speech

5.1 About Disciplines 5.2 Accounting 5.3 Architecture 5.4 Art 5.5 Artificial Intelligence (AI) 5.6 Autonomous Vehicles 5.7 Bioinformatics 5.8 Biology 5.9 Bitcoin 5.10 Blockchain 5.11 Business 5.12 Business Analytics 5.13 Chemistry 5.14 Communication 5.15 Computational Photography 5.16 Computer Science 5.17 Creative Writing 5.18 Cryptocurrency 5.19 Cultural Studies 5.20 Data Analytics 5.21 Data Engineering 5.22 Data Science 5.23 Data Visualization 5.24 Drone Piloting 5.25 Economics 5.26 Education 5.27 Engineering 5.28 English 5.29 Entrepreneurship 5.30 Environmental Studies 5.31 Exercise Science 5.32 Film 5.33 Finance 5.34 Gaming 5.35 Gender Studies 5.36 Genetics 5.37 Geography 5.38 Geology 5.39 Geospatial Analysis ☯ 5.40 History 5.41 Humanities 5.42 Information Systems 5.43 Languages 5.44 Law 5.45 Linguistics 5.46 Literature 5.47 Machine Learning 5.48 Management 5.49 Marketing 5.50 Mathematics 5.51 Medicine 5.52 Military 5.53 Model Railroading 5.54 Music 5.55 Natural Language Processing (NLP) 5.56 Network Analysis 5.57 Neural Networks 5.58 Neurology 5.59 Nursing 5.60 Pharmacology 5.61 Philosophy 5.62 Physiology 5.63 Politics 5.64 Psychiatry 5.65 Psychology 5.66 Real Estate 5.67 Recreation 5.68 Remote Control (RC) Vehicles 5.69 Rhetoric 5.70 Science 5.71 Sociology 5.72 Sports 5.73 Stock Trading 5.74 Text Mining 5.75 Weather 5.76 Writing
6.1. Databases         6.1.1 Overview of Databases         6.1.2 SQLite Databases         6.1.3 Querying a SQLite Database         6.1.4 CRUD Operations with SQLite         6.1.5 Connecting to Other Databases
Built-In Functions Conceptss Data Types Date & Time Format Codes Dictionary Methods Escape Sequences File Access Modes File Object Methods Python Keywords List Methods Operators Set Methods String Methods Tuple Methods Glossary Index Appendices   Software Install & Setup
  Coding Tools:
  A.  Python    B.  Google CoLaboratory    C.  Visual Studio Code    D.  PyCharm IDE    E.  Git    F.  GitHub 
  Database Tools:
  G.  SQLite Database    H.  MySQL Database 


Python Across Disciplines
by John Gordon © 2023

Table of Contents

Table of Contents  »  Chapter 5 : Disciplines : Sports

Sports

Subscribe Contact


Overview

Python programming has become an essential tool in the field of sports, offering applications that bridge the gap between the physical and digital domains. In the realm of sports analytics, Python is commonly used to collect, analyze, and visualize data to gain insights into player performance, team dynamics, and strategic planning. It allows analysts to scrutinize past games and performances using statistical methods and predictive models, thus enabling the development of enhanced training strategies, injury prevention, and talent identification.

Furthermore, Python plays a key role in the burgeoning field of sports science, where it is used to process biometric data from wearable technology. This data, which often includes metrics like heart rate, speed, and acceleration, is analyzed to optimize performance and reduce injury risk. In the business aspect of sports, Python is utilized for operations such as ticket pricing optimization and social media analysis. Additionally, in e-sports and game development, Python is used in backend development, AI development, and data management. Overall, Python's versatility and the strong support of its data-centric libraries make it a go-to language in the various sub-disciplines of sports.

Python in Sports







© 2023 John Gordon
Cascade Street Publishing, LLC