Table of Contents » Chapter 4 : Output : Sound
Sound
- Overview
There are many libraries available for Python that enable programmers to generate and manipulate audio, making digital audio accessible. This page introduces the basics of playing sounds and songs using Python, covering fundamental concepts and providing examples to help you get started.
Before we start coding coding, it is important to understand what digital audio is. At its core, digital audio is a representation of sound recorded in, or converted into, digital form. In this digital form, sound is represented by samples, which are measurements of the sound wave at a particular time, taken at regular intervals (the sample rate). The most common sample rate for audio is 44,100 samples per second (44.1 kHz), which is the standard for audio CDs.
Python libraries make working with audio straightforward. Here are a few popular ones:
- playsound: This library is perfect for beginners who want to play sound files without getting into the complexities of audio processing.
- pydub: Pydub is a high-level audio library that allows you to manipulate audio with a simple and Pythonic interface.
- librosa: For more advanced audio analysis and manipulation, librosa offers a wide range of tools for music and audio analysis.